Refiguring The Primary Measure of Progress

pencilIn Agile Software Development,

“working software is the primary measure of progress” and the manifesto values “working software over comprehensive documentation.”  That is all well and good, but as a writer, I often pause on that one word – comprehensive. I take a moment there and wonder who determines what comprehensive means, and whether sometimes we leave the customer, and the customer’s needs, in the dust when we use that word.


Before every developer everywhere has a head explosion, I think we can all agree that expansive documentation is silly and frivolous. So maybe I would swap out comprehensive for expansive. Perhaps I’d have chosen “frivolous documentation,” or “needless documentation.” I’m just not sure I would have chosen the word comprehensive. I get what the manifesto is going for. I do. I want to create lean, usable doc every time. I don’t want to give more than is needed. I want to respond to change fast. My goal is accurate, deliverable doc that addresses stakeholder needs. I suppose I would like to think that, by definition then, my doc is complete, or…comprehensive…in that it includes everything a customer needs. But I agree that I don’t want it to include anything more. I just want to avoid coming up short.

What if I rewrote the twelve principles from a doc-centric focus? Would they work just as well?

  1. My highest priority is to satisfy the customer through early and continuous delivery of valuable documentation.
  2. Welcome changing requirements, even late in documentation. Agile processes harness edits for the customer’s competitive advantage.
  3. Deliver accurate documentation frequently, from a couple of weeks to a couple of months, with a preference for the shorter timescale.
  4. Business people, developers, and writers must work together daily throughout the project.
  5. Write documentation around motivated individuals. Give them the environment and support they need and trust them to get the doc written.
  6. The most efficient and effective method of conveying information to and within a writing team is face-to-face conversation.
  7. Clear, concise documentation is the primary measure of progress.
  8. Agile processes promote sustainable writing. All team members should be able to maintain a constant pace indefinitely.
  9. Continuous attention to linguistic excellence and good design enhances agility.
  10. Simplicity – the art of maximizing the amount of writing not done or words not written – is essential.
  11. The best architectures, sites, and manuals emerge from self-organizing teams.
  12. At regular intervals, the team reflects on how to create more effective doc and then adjusts accordingly.

Okay, so some of this is silly, and I just wasted twelve lines by playing it out all the way to the end, but it was for good reason. Continuous deployment can happen not just with techmanualdeveloping software, but in the embracing of documentation as part of that software, but instead it is often “kicked to the curb” by many teams as a misinterpretation of that one element of the original manifesto.



It’s not that documentation should be cast aside; it’s that comprehensive documentation is being misunderstood as frivolous or extraneous documentation.

I did not realize that this was a pernicious issue quite so much until I was giving a workshop to a small class of new developers from across my company, hailing from a variety of offices, and they looked at me funny when I described some of how my team does doc (we are pretty good at the whole agile thing, but sometimes we regress into “mini-waterfalls” and I hate them). One of the young devs was astonished that I manage to get my developers to hand over documentation early in the process so that I have it in a draft state, while the code is still being written, not after the code is all in place. It’s a struggle, I’ll admit, but when I this happens, the result is a joyous celebration of shared workload and well-written doc. We can collaborate, change, shift and learn. And the sprint goes more smoothly with only minor changes at the end, not a doc dump in week 4.

To teams who are not doing this: cut it out with the waterfall, guys. Doc is essential, and your users need it. Otherwise, they are calling support and costing your company thousands with every call. Change your practice and build your doc while you build your product.

You might be asking, “How can you possibly write the doc when you haven’t written the code?”

You are not the first person to ask this, trust me. The answer is pretty simple. A long, long time ago, you couldn’t. Or, at least it wasn’t wise to, because it was a redoubling of work. When writers put their stuff into pdfs or word documents, and then had to make major changes, it meant a bunch of editing and rewriting things. Therefore, developers got in the habit of writing all of the code, then examining the processes and hunkering down to crank out the doc. Fair enough. Now, though, we developed wiki spaces and collaborative tech writing tools that now allow inline editing and let developers look at the cool formatting and linking that tech writers have done with our work.

And – before the code even gets written, there is a design plan in place, and usually a design document to go with it. There are code specifications, right? You can have a nice chat with your friendly tech writer and go over this, either through a face-to-face (see Agile point #6) or via any of the vast number of other tools designed to communicate with your team. Before a developer starts coding, there is a project plan – share that plan. Once the general information has stabilized, it’s okay to let the writer have at it. The benefit is that the writer is having her way with the general plan while the developer is coding away. At the end of both work days, the writer and developer have each created something. In a typically short iteration, it is unlikely that the coding will change significantly, so the two can touch base frequently to mark changes (See Agile point #4).

Are there risks to this process? Of course, just like there are with waterfall. Remember that with waterfall, there were a fair amount of times that programming crept right up to the deadline and documentation was hastily delivered and could therefore be sloppy and lacking. And in this method, it is far easier to tell you about writing documentation continuously than it is to actually do it. It takes time, it takes effort, and it takes dedication – because the primary risk for doc is the same as it is for the software: that the customer’s need will change midstream. That problem was (more or less) solved by short iterations in development, and it is (more or less) solved the same way in documentation.mario

The benefit is this – by writing the doc alongside the development, you can be sure that you deliver the doc in sync with the product. You’ll never sent the product out the door with insufficient instruction, and you will never cost your company thousands of dollars in support calls because your customers don’t understand how the product works or how to migrate it. But deliver a product without comprehensive – yes, I’m back to that word – deliver it without a complete doc set, and you may regret it. Trial and error is okay if you want to see how fast Mario can get his Kart down the hill in order to beat Luigi and save the princess, but do you really want to rely on that when the client is a multi-million dollar bank?

I’ve been teaching writing and writing processes for a very long time, and believe me, the action of draft, revise, revise, revise is not new.

It’s just Agile.



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